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Weapon for FSXEasy installation on any FSX aircraft/rotorcraft.
• Lethal to the air, ground and sea traffic
• DirectX 9/10 compatible
Weapon control panel
• 2D panel provides compatibility any FSX aircraft/rotorcraft.
• Suppors keyboard assignments
• Air-to-Sir and Air-to-Surface modes
• Search mode
• LCOS mode
• Target tracking mode
• Up to 200km range
• Navigation steering mode
• TACAN steering mode
• ILS Steering mode
• Search mode
• LCOS mode
• IR seeker mode
• IR tracking mode
• Radar tracking mode
• 2D and VC versions
• VC collimation *
• VC auto-calibration
• Supports full range of FSX zoom (from 0.30 to unlimited)
• Clear GDI graphics
Weapon selection *
• M60C gun
• GSH-30 cannon
• M61 Vulcan cannon
• Hydra 70 rockets
• Zuni 127 rockets
• AIM-7E Sparrow III
• AIM-9 Sidewinder
• AIM-132 ASRAAM
• AGM-88 HARM
• AS.34 Kormoran
• Plus 26 free expansions/mods
• Expandable to unlimited
Target damage model *
Realistic physics of gradual partial to total damage.
Realistic Weapon physics engine *
Each shot is driven by realistic weapon physics engine.
Each shot has its own realistic but optimized visual model
Weapon and target fire, launch, hit, splash and explosion sounds.
Visual effects *
Weapon and target fire, wake, smoke, launch, hit, splash, explosion and damage effects.
Provides one-click installation to any FSX aircraft/rotorcraft.
Armed versions of F/A-18 or LX-45 aircraft
Adds one armed aircraft depending on you simulator version (Acceleration or SP2)
Military sceneries and aircraft set *
Nineteen military AI aircraft types provides military operations over ten areas of the world. Expandable.
Keyboard/joystick support *
System totally supported by editable keyboard assignments.
Unparalleled configuration and modification flexibility
• Unlimited number of weapon types can be added, edited or removed.
• Unlimited number of weapon subtypes can be added, edited or removed.
• Unlimited number of weapon types fire modes (single, dual, custom, auto, unlimited ect) can be added, edited or removed.
• Unlimited number of weapon stores can be added, edited or removed.
• Unlimited number of weapon simobjects can be added, edited or removed.
• All weapon settings are editable.
• All sound settings are editable.
• All visual effects settings are editable.
• All control keys can be reassigned.
See SDK for details.
• Weapon customization for advanced users.
• Weapon integration into third-party projects.
* indicates user-customizable feature